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release_1.3

<< List of all previous releases

Release 1.3 - Key Features

Major items include

  • Youth are now grouped by patrols. Patrols can be created/modify/deleted from within the app.
  • Added a “Ready to Test” state, in response to user feedback!
  • A variety of user experience tweaks resulting from user feedback
  • Improved Firefox experience
  • Bug fixes

Update Experience

Note, this update involves a schema change to the database. So, in terms of what you'll experience the next time you launch the app: first, you'll see the app update itself and then the iPhone/iPod database will rebuild itself from the data in the on-line repository, during which time you'll see a progress bar as the app re-downloads ALL the updates you've applied to your sections's youth.

Thankfully, re-applying all the record updates is only done once… after they've all been reapplied to the rebuilt database, you'll only ever see incremental record updates.

Ready-to-Test Status

The idea behind this status is that the youth can mark some requirements as “Ready to Test”, and a leader can quickly see what's going to need testing at the next meeting/camp. Note, a leader is still the only individual who can actually mark a requirement/badge as complete, but this gives the youth a means of bringing attention to certain badges.

Along with this new status comes the first troop-wide report. In this case, it shows the leader a list of all the youth who have badges ready for testing, and with the ability to tap/click on a badge name, to see what the youth has requested testing on.

Patrol Assignments

Initially all your youth will be in an 'Unassigned' patrol. Patrol is a property of the youth, so to assign a youth to another patrol, go to Settings, drill down to the scout you'd like to assign, and click on Patrol. Initially this will offer you a choice of only 'Unassigned'. So, click on the Edit button above the list of patrols, and you'll be able to create/rename/delete patrols.

release_1.3.txt · Last modified: 2020/12/23 17:11 (external edit)